Blender 3D – my problem axes

Reading Time: 2 minutes You live, and you learn. What if the global X, Y, and Z axes in Blender no longer point to orthogonal directions regarding your object, and you need to scale the object in along just one specific axis? Usually you’d do it like ‘s’ + x (for scaling along only X), but now you can’tContinue reading “Blender 3D – my problem axes”